Files
jd-book-uploader-backend/config/config.go
ianshaloom ebeae34e01 Add initial project structure with core functionality for book and stationery uploads
- Created main application entry point in `main.go`.
- Added configuration management in `config/config.go` and tests in `config/config_test.go`.
- Implemented handlers for book and stationery uploads in `handlers/book.go` and `handlers/stationery.go`, including validation logic.
- Established database connection and services in `services/database.go` and `services/book_service.go`.
- Defined models for books and stationery in `models/book.go` and `models/stationery.go`.
- Set up Firebase integration for image uploads in `services/firebase.go`.
- Created migration scripts for database schema in `migrations/001_create_tables.sql` and subsequent updates.
- Added CORS and error handling middleware.
- Included comprehensive tests for handlers, services, and utilities.
- Documented API endpoints and usage in `README.md` and migration instructions in `migrations/README.md`.
- Introduced `.gitignore` to exclude unnecessary files and directories.
- Added Go module support with `go.mod` and `go.sum` files.
- Implemented utility functions for slug generation and validation in `utils/slug.go` and `utils/validation.go`.
2025-11-21 08:50:27 +03:00

108 lines
2.7 KiB
Go

package config
import (
"fmt"
"os"
"github.com/joho/godotenv"
)
// Config holds all application configuration
type Config struct {
// Server
Port string
FrontendURL string
// Database
DBHost string
DBPort string
DBUser string
DBPassword string
DBName string
// Firebase
FirebaseProjectID string
FirebaseStorageBucket string
FirebaseCredentialsFile string
}
// LoadConfig loads configuration from environment variables
// Loading order (later files override earlier ones):
// 1. .env (base/default values)
// 2. .env.local (local development overrides - takes precedence)
// Note: OS environment variables take highest precedence (godotenv won't override them)
func LoadConfig() (*Config, error) {
// Load .env file if it exists (optional, won't error if missing)
_ = godotenv.Load(".env")
// Load .env.local if it exists (overrides .env values)
// This allows local development overrides without modifying .env
_ = godotenv.Load(".env.local")
cfg := &Config{
// Server
Port: getEnv("PORT", "8080"),
FrontendURL: getEnv("FRONTEND_URL", "http://localhost:5173"),
// Database
DBHost: getEnv("DB_HOST", "localhost"),
DBPort: getEnv("DB_PORT", "5432"),
DBUser: getEnv("DB_USER", ""),
DBPassword: getEnv("DB_PASSWORD", ""),
DBName: getEnv("DB_NAME", ""),
// Firebase
FirebaseProjectID: getEnv("FIREBASE_PROJECT_ID", ""),
FirebaseStorageBucket: getEnv("FIREBASE_STORAGE_BUCKET", ""),
FirebaseCredentialsFile: getEnv("FIREBASE_CREDENTIALS_FILE", ""),
}
// Validate required fields
if err := cfg.Validate(); err != nil {
return nil, fmt.Errorf("config validation failed: %w", err)
}
return cfg, nil
}
// Validate checks that all required configuration values are set
func (c *Config) Validate() error {
var missing []string
if c.DBUser == "" {
missing = append(missing, "DB_USER")
}
if c.DBPassword == "" {
missing = append(missing, "DB_PASSWORD")
}
if c.DBName == "" {
missing = append(missing, "DB_NAME")
}
if c.FirebaseProjectID == "" {
missing = append(missing, "FIREBASE_PROJECT_ID")
}
if c.FirebaseStorageBucket == "" {
missing = append(missing, "FIREBASE_STORAGE_BUCKET")
}
if c.FirebaseCredentialsFile == "" {
// Check if GOOGLE_APPLICATION_CREDENTIALS is set as fallback
if os.Getenv("GOOGLE_APPLICATION_CREDENTIALS") == "" {
missing = append(missing, "FIREBASE_CREDENTIALS_FILE (or GOOGLE_APPLICATION_CREDENTIALS)")
}
}
if len(missing) > 0 {
return fmt.Errorf("missing required environment variables: %v", missing)
}
return nil
}
// getEnv gets an environment variable or returns a default value
func getEnv(key, defaultValue string) string {
if value := os.Getenv(key); value != "" {
return value
}
return defaultValue
}